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Remote control scope steering tuned for balance.Corrected low damage output when using Spool Trigger on Beam Chassis.Increased the beam length of travel for Beam Chassis.Replaced guided missile launcher in default loadouts with Pyro Beam.Fixed bugs with damage and grenade indicators pointing in the wrong direction.Zoom scope now correctly incorporates accuracy and recoil, and will no longer give an artificially high accuracy boost for high rate fire weapons.Changes to camera upon death (still in progress).General network stability improvements.
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The Launcher and Multi-Launcher have been merged into one chassis.Player counts currently playing per playlist and per region are now shown on the Fight Menu.Fixed crash related to computers using ATI 3000 series graphics cards.Fixed crash when the player would enter a Lobby then leave to enter Weaponcrafting.Fixed bugs with damage indicator and sound effects.Fixed game crash on start-up due to OS region setting being set to non-US.Player spawns underneath map on Fath at start of game.Camera wobbles momentarily, when making contacting with some objects on map.Weapon name resets after a dying in the Shooting Gallery.Restart the download to address this issue.
#BLITZMAX 3D TUNING SOFTWARE DOWNLOAD#
Software download from Steam may result in a corrupted build.In rare circumstances, multiple restarts may be required. Player may encounter an “Invalid Steam Ticket†message when attempting to create a new UberNet account using our in game menu.Control point locations adjusted for balance on Fissure.Player spawning logic fixed on Fissure Night.Control point locations fixed on Fath for Blitz.Character models no longer display incorrectly after pressing Alt+Tab.Fixed an issue with missing DirectX DLL in game installer.Fixed major problems with network connection during gameplay.Charged trigger has been adjusted for balance.All Game types have been consolidated to the “All†play list.
#BLITZMAX 3D TUNING UPDATE#
![Blitzmax 3d tuning](https://kumkoniak.com/68.jpg)